Classic Books and Other Media

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These are books, articles, papers or other media that really stand out as being exceptional and a 'must read'. They may be a landmark or cover a subject particularly well or be an exceptionally good read (or all 3). Obviously we only want titles relevant to schoolforge activities.

How about we start a book sharing scheme?

Each entry should have a sentence stating why it is so exceptional and a link to it's home page or entry on Amazon.co.uk. For now I'm just listing them but need to come back.

Contents

Education

  1. Mindstorms: Children, Computers, and Powerful Ideas, S Papert. Thinkin. children using technology socially and the ideas behind Logo and turtles.
  2. Working Laterally and Education Epidemic, D Hargreaves. Innovation networks improving Education.

Open Content

  1. wikipedia. The classic open collaborative content source, just gets better.

VLEs MLEs

  1. Ferl focus area. Good intro and advice on adoption.
  2. Using Moodle. Well it's the first, time will tell if it is a classic.

Open Source

  1. The Free Software definition, Copyleft and the GPL, Free Software Foundation. The original ideas and generic license that make Free software work.
  2. The Cathedral and the Bazaar, E Raymond. A classic from one of the Open Source founders (though many OS projects do have an architect).
  3. Open Source Software: What Is It and How Does It Work?", Dr. Ben Kremer. Clear explanation of OS licensing.
  4. Wide Open. OS principles at work in other areas.

Linux Administration

  1. Running Linux, M Welsh et al. Great introductory coverage of most topics.

Design and Usability

  1. The design of everyday things, D Norman. The psychology behind good design.

Web

  1. Don't make me think, S Krug. Clear simple guide to web usability.
  2. Web design in a nutshell, J nierderst. "Contains the nitty-gritty on everything you need to know to design Web pages".
  3. Information Architecture for the world wide web, L Rosenfeld and P Morville. The book on blending web aesthetics and mechanics for easy navigation, maintenance and scalability.

Project Management

  1. The Mythical Man Month and Other Essays on Software Engineering, F Brooks. Says so much that we still have not learnt.
  2. Peopleware: Productive Projects and Teams, T Demarco. Just makes sense.

Software Engineering

  1. Code Complete, McConnell. Every tiny little detail about the craft of programming.
  2. Design Patterns - Elements of re-usable object oriented, Gamma et al. Recognising common program-design problems and solutions.

General

  1. Weaving the WEB, T Berners-Lee. The story of the genesis of the web from the man himself.
  2. Portland Pattern Repository. W Cunningham. The original Wiki.

Memory Lane

  1. The MSDOS Encyclopedia
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